SomeObj.Free; SomeObj.SomeField := 1; // here: writing into released memorybut only in an application without EurekaLog. Once EurekaLog is added to an application, the FastMM no longer detects the "bad" code.
22 July, 2025
Using EurekaLog with FastMM's full debug mode
Were were contacted by a customer who claimed adding EurekaLog to his application prevented FastMM from doing its job. Specifically, FastMM could detect a problem like this:
08 July, 2025
EurekaLog-enabled application starts up x2 times slower on Windows 2016
We were contacted by a customer who claimed adding EurekaLog to his application increased application startup time by a factor of 2 - but only on PCs running Windows 2016. In other words, application startup takes about 6 seconds on Windows 2016, while taking only 3 seconds on any other OS.
The customer used a Process Monitor tool to observe that EurekaLog-enabled application creates a lot of *.tmp files. He wondered why that is, and if it could be a source of the issue.
The customer used a Process Monitor tool to observe that EurekaLog-enabled application creates a lot of *.tmp files. He wondered why that is, and if it could be a source of the issue.
Subscribe to:
Posts (Atom)